I just saw some beautiful creations by Scottius Polke.
Some picks herein:

[Liquid Precision - Luz Terrenal - by Scottius Polke]

[Discarded Rustscape in Brown - Stick Furnace in Purple and Cyan - by Scottius Polke]

[Petri Sum - by Scottius Polke]

[Astral Dispersal - by Scottius Polke]
Places where you can find some Scottius sculptures: Ars Lunga; project Z gallery.
Thank you Scottius!
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Thanks to RobertSteven Smythe for an outstanding exhibition taking place at Artemisia, a well directed gallery of SL.
Some beautiful works by Glyph Graves and elros Tuominen are placed there, for 3 weeks. It is a unique occasion to have some works of these two special SL artists exposed face to face. Their sculptures have point of contacts, still their art expresses two different and strong personalities.
RobertSteven is organizing it with passion, and I think he is doing a great job. Here you have his press release, with some interesting comments of both elros and Glyph on their art.
Galerie de la Vie, Artemisia
Now through April 14th
Reception April 2nd at 3:00 pm SL time
Exhibition: The Collector: Part Three Glyph Graves and elros Tuominen
http://slurl.com/secondlife/Artemisia/179/102/26
The Collector: Part Three, Glyph Graves and elros Tuominen
The exhibition “The Collector” is focused around the art collection of Sichel Seifert an art enthusiast who has been collecting and commissioning some of the finest artists in Second Life since early 2005. You will see as never before from the eyes of a collector and connoisseur of Second Life art. This last installment of “The Collector” displays the wonderful work of elros Tuominen and Glyph Graves, two of Second Life’s most colorful and inspiring artists.
Glyph Graves, “My art is currently focused on the interplay between structure and texture. As well as the normal digital tools of graphic and 3D modeling programs, I also freely make use of Linden Scripting Language as both my chisel and my paintbrush. I’m constantly in a state of wonder (and occasionally, despair) at the depth and the dimensionality that’s available for the art of Second Life. I am also known for my work with slow alpha textures in complex sculpts but also work with interactive sound and solid Transformational pieces.”
Graves on Tuominen’s work, “elros creates beautiful textures and animates them in new and surprising ways, exploring the sculptures physical as well as textural space. He has a romantic spirit that comes through strongly in his work, with the cubic form a major object of his affection. My personal favorites though are his work with flex.”
elros Tuominen relates, “My work is based on three basic points: light, colour and rhythm, and almost all the ideas come from own feelings and experiences, most of them, not all. I just create some music without sound, some alive watercolour, watercolours that never dry, and light, many light, giving those 3d pieces more depth and movement, it’s the main idea, movement, kinetic works, creating in a fourth dimension, a new dimension to play with and express myself, so maybe there’s some kind of futurism there too. With each work I try to create what I have envisioned after thinking about a concept, then I develop it, until I discover what I wanted to build—that’s a nice moment really…”
Tuominen on Graves work, “I love the sweet movements and dizzy transitions he builds, like flowers from a world called SL. I really like his pieces they are delicate and so smooth, like some kind of peace in this world…”
Don’t miss the last installment of “The Collector” a once in a lifetime exhibition now through April 14th. Opening reception April 2, 2009 at 3 pm SL time.. Please join the residents of Artemisia in this wonderful exhibition from Second Life’s greatest artists. Artemisia – Living with Art.

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There are few genius in SL kinetic sculpturing… and Glyph is one of them.

[Diamond beads - by Glyph Graves]

He has got high skill to build up kinetic effects.

[Cloud - by Glyph Graves]
A definite personal style, made of quiet movements and rotations… Glyph’s world is not a frantic one…

[Shoal B - by Glyph Graves]
My idea is that he is a perfectionist. I can see he likes details and delicate nuances.

[Its just a fish - by Gliph Graves]
In Glyph sculptures, colors changes the way they have to…

[Ball of fluff - by Glyph Graves]

[Ball of fluff (transforming) - by Glyph Graves]
Also, he likes to adapt his work to SL tech features, and using SL wind rhythm, and sounds, and the possible impact of them on his sculptures.

[Worm flower combined- c (with me floating inside) - by Glyph Graves]
And he is attracted by the way SL allows to create new formidable creatures. Fantastic fishes and birds, where feathers are fins, and fins are wings.

Recalls to me ancestral animals, when the world was as new as SL is.

[FlyingAnimalanywherebuttermoth - by Glyph Graves]
Thank you Glyph.

[Incremental dyslexia2plan - by Glyph Graves]

[Incremental dyslexia2plan (by night) - by Glyph Graves]
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Meleni Fairymeadow’s rarest works are temporarily showed at Crescent Moon Museum, FairChang Village sim, one of the oldest and more reliable museum in SL (visit it)
It is a great and temporary occasion to look at Meleni more complex sculptures (they count hundreds of prims). In other words, it is an unique opportunity to admire some of the works of one of the best sculptress in SL.
The exhibition is based on most of the sculptures that she made on exclusive commission. It is the only time they have been displayed together like this in public.

[Father and Daughter - Meleni Fairymeadow]
Inscripted on one side of the Father and Daughter sculpture, there is a poem by the person who commissioned the statue to Meleni. I think it is worth to report it here. It is in Italian, so i added below my personal translation of it (apologizing for my unsecure English).
The Eleonora’s poem inscripted on the Father and Doughter statue:
Quando sei andato via non credevo di poter vivere
Mancava la tua mano, il tuo guardare punti lontani
Quando sei andato via sono rimasta come una pietra di sale
Inutile come un granello di polvere
Superflua come una goccia nel mare
Impaurita come una foglia autunnale
Quando sei andato via non sapevo dove andare
Il tempo, che è un padre freddo si è preso cura di me
Il tempo che èun padre distratto m’ha cresciuta storta
Il tempo che è un padre severo m’ha punita senza motivo
Se tu fossi ancora con me m’avresti difesa
M’avresti resa sicura con le grandi mani e gli occhi buoni
Ma sono arrivata sin qui da sola tra sguardi di belve unghie nemiche
Padre io sono ancora qui.
Qui è quel che ho potuto fare
Quel che resta di me cresciuta senza di te.
Eleonora Scripsit – Meleni Fairymeadow Fecit – MMVII
[Once you left, I did not believe I could live anymore
I was missing your hand and your staring at farer points
Once you left, I remained like a salt stone
Useless, like a grain of dust
Superflous, like a drop in the sea
Scared, like an autumn leave
Once you left, I did not know where to go
Time, which is an indifferent father, took care of me
Time, which is an absentminded father, grew me up as a twisted one
Time, which is a severe father, did punish me without a reason
If you were still with me, you would have protected me, you would have made me feel safe with your big hands and good eyes
But I came here alone, among sights of wild harmful claws
Father, I am still here.
Here is what I could do
What remains of me who grew up without you.]
I run there to take my photos.

[Shopping up a storm - Meleni Fairymeadow]
The following was one of my commissions to Meleni.
[ Madame Guillotine (detail) - Meleni Fairymeadow]

[Vietnam Women's Memorial (part 1) - Meleni Fairymeadow]

[Three Servicemen (Part 1) - Meleni Fairymeadow]
Thank you Meleni and thank you Crescent Moon Museum.

[Balloon Ride (detail) - Meleni Fairymeadow]
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Dancoyote’s sculptures needs space to expand in their beauty.

[New Cube - by Dancoyote Antonelli - visit it]
And they fill it with colours and imagination.

[[New Cube - by Dancoyote Antonelli - visit it]
SL empty skies are the frame of his remarkable achievements.

[Shatter Sphere - by Dancoyote Antonelli - visit it]
Thank you DC for your art!

[[New Cube - by Dancoyote Antonelli - visit it]
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AM Radio is the master of SL landscaping.

[Beneath The Tree That Died - Installation for the University of Kentucky - GEO 714 - by AM Radio - visit it]
He builds beautiful and extensive installations, having a sense of incumbent melancholy.

[Wheat Fields - The Refuge and Expansion - by AM Radio - visit it]
… and usually a taste of old-time…

[Texaco Filling Station - Installation at Exhibit Sim: Alexander Gallery II-Welsh Cove - by AM Radio - visit it]
They are always highly detailed, as only SL greatest builders are able to do.

[1948 (detail) - by AM Radio]
This brings back one of the main SL features: not only can people on the Grid create personal relationships, but also objects and environments. So, from the simplest object, to the more complex artifacts, each piece in SL shows its own share of creativity.

[The Far Away (detail) - by AM Radio]
AM Radio raises that SL feature to its excellence.

[Radio - Alexander Galleries-Welsh lakes Radio, AM Radio, Exhibit -(detail) - by AM Radio - visit it]
I was lucky, while taking my picks for this post I met him at work. The beloved Mermaid then had a car accident…

[AM Radio, myself, EmeraldEver Cline's tail]
And AM Radio donated to us his outstanding car to compensate the street hassle. TY.

[1948 - by AM Radio]
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Starax Statosky is the most famous SL sculptor.

[Drowned - by Starax Statosky]
Because of the high quality of his works, their rarity, and the fact that (apparently) he has left sl, he has become a sort of mythological figure.

[Hand Stand - by Starax Statosky]
It must be recognized that he was a precursor of the whole SL artistic production. At the beginning of SL expansion, because of the complexity and inspiration of his works, he put himself on an higher level with respect to any other artistic content creator. Later, other artists have stepped in, competing with his achievements, but he remains the “SL Giotto”, the “first”.

[Tree - by Starax Statosky]
To me, he has given his best when sculpting wild nature subjects:

[Title unknown - by Starax Statosky]
Or small statues, of a formal, classical and at the same time innovative, character.

[Hebe - by Starax Statosky]
Other subjects tends towards the “dark” side of second life souls…

[Cthulhu - by Starax Statosky]

[Sorrow - by Starax Statosky]
He also interpreted an initial SL feature, now almost disappeared: the wish to donate his works to the community, to just create content to be given to everyone. Many beautiful and complex works of Starax are free to copy and to transfer.

[Fallen Angel - by Starax Statosky]
Starax’s latest sculpture discover the secret of “light and shadows”; he did some remarkable work studying the effects of light on the sculptures, except that SL’s light… comes from the prims of his sculptures: he has built them as reflecting light. That makes a great effect, largely unknown to other SL complex objects at that time.

[Snagged - by Starax Statosky]
According to many, Starax has left SL as such, and became active under another name: Light Waves (SL Herald). Light Waves’ works are recognized as outstanding SL’s sculptures.

[Night Dreaming - by Light Waves]
On my opinion, for what it’s worth, Light Waves pieces are beautiful, but less inspired, compared to the Starax’s achievements.

[Angel - by Light Waves]
A fast research I did shows that some Starax sculptures have been completed early in December 2006. That does not match with the generally shared (and unproved) idea that Starax account was not active anymore starting August 2006 (see here: SL Art News). Moreover, Light Waves’s account (and some sculptures) are older than December 2006: if they are the same person, he has been active for some time as both Starax and Light Waves.

Lastly, few words about Starax sculptures market. His works are deemed to be both beautiful and rare, so they are marketed at considerable high prices (each of them can account for some double digits Ks – or more - L$). And they are regarded as “rare”, and permanently rare, because of the fact that the Starax’s SL account is deemed to be over. Of course, if someone could still have access to that account or to copies delivered before it was dumped, that would be a good business to carry forward: picking up a few old sculptures and then slowly marketing them… perfect strategy!

[Fountain Girl - by Starax Statosky]
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Meleni is a true second life sculptress.
She works with prims like they were marble or stones. Mostly, she does not use colours. Shadowing, is rare in her works. Simplicity, sometimes a youthful approach, is a feature of her sculptures.
A clear and personal style, likewise a straight inspiration on some subjects, are signs of a definite personality, and of a true artistic vision.
She likes allegorical subjects. Also classical and medieval topics appeal her.
Some dramatic backgorund, biographical or caught by rl, stands behind some of her most beautiful works. Especially her first ones.
I think she is great. I commissioned her some sculptures to alleviate some sadness i was feeling in sl. She did.
I saw myself deeply involved in her accomplishment.
So, now, her art is part of my being in second life.
Links to some Meleni’s sculptures i have placed around sl:
http://slurl.com/secondlife/Hwanung/167/103/31
http://slurl.com/secondlife/Nara/57/8/36
http://slurl.com/secondlife/Nara/217/121/27
http://slurl.com/secondlife/Amee/68/123/22
http://slurl.com/secondlife/Hwanung/63/125/42
Link to Meleni exhibition and shop: http://slurl.com/secondlife/Totem/38/159/65
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Thanks to elros helpfulness, I had the occasion to ask few things about him, second life and his art:
[11:34] Sichel Seifert: I am always curious of this: Elros can you remember your first hour in Second Life?
[11:34] elros Tuominen: yes I do :))
[11:35] Sichel Seifert: describe please the strongest impression of that start
[11:36] elros Tuominen: hummm I only came here to feel somehow like floating flying, trying something different, but I was so amazed about everything and too worried about trying to dress myself LOL, and the strongest impression was that I tried to take somethig but I just couldn’t, it was impotence :D
[11:37] Sichel Seifert: and… when then you started to think that you could build and “create”
[11:37] elros Tuominen: I never did. I only wanted to see a virtual world :)
[11:38] Sichel Seifert: can you remember how did you start your first work?
[11:38] elros Tuominen: yes :)) I thought some day, when I saw a gallery around, I would love to see my watercolours here RL ones…. and I opened a little gallery :)) only paintings, but I discovered soon 3d ….. :D
[11:39] Sichel Seifert: have you a model in SL, an SL artist which more of other can influence you?
[11:40] elros Tuominen: yes of course,and i am talking to her right now
[11:40] Sichel Seifert: lol
[11:41] elros Tuominen: I got a muse who guided me and one who influenced me: Sabine Stonebender
[11:42] elros Tuominen: my muse, the one who guided me, was Pandoa Wake
[11:42] Sichel Seifert: tell me elros, and sorry for being abruptly intrusive: is there God in SL?
[11:43] elros Tuominen: I don’t think so… if there is it’s the same we got in RL, mine is the one I got inside… I mean I think each one of us has got a God inside, don’t believe in omnipresent
[11:43] elros Tuominen: :D
[11:44] Sichel Seifert: you have life and movements in your works: is it a choice or a necessity?
[11:44] elros Tuominen: it’s a necessity :)
[11:45] Sichel Seifert: a forecast, elros: will SL survive as a permanent part of RL, in your view?
[11:46] elros Tuominen: yes in my view, maybe not as SL, maybe it will change name, or owners or….. but it will exist :)
[11:46] Sichel Seifert: and will our avatars survive to us?
[11:47] elros Tuominen: it will be great if so… but then would it be the same really?……
[11:48] Sichel Seifert: joy and sadness: does sl need rl to give us joy or sadness fully? Can SL give both to us, or incompleteness prevails?
[11:49] elros Tuominen: yes, it can….. for me, SL has given me both of them
[11:49] Sichel Seifert: ty very much for you time and for your works elros!
[11:50] elros Tuominen: lol, many thanks to you Sichel, a pleasure :D
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